soundManager.url = '/sound/'; // directory where SM2 .SWFs live

// disable debug mode after development/testing..
soundManager.debugMode = false;

soundManager.onload = function() {
// SM2 has loaded - now you can create and play sounds!
soundManager.createSound('norte_m');
soundManager.createSound('noreste_m');
soundManager.createSound('este_m');
soundManager.createSound('sudeste_m');
soundManager.createSound('sur_m');
soundManager.createSound('sudoeste_m');
soundManager.createSound('oeste_m');
soundManager.createSound('noroeste_m');
}